The Legend of Zelda: Ocarina of Time Playthrough (Actual N64 Capture) - Part 12
This is part 12 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
In this twelfth part I completed the Fire Temple and then visited the Great Fairy in Death Mountain Crater who gave me a larger magic bar.
The original Fire Temple theme, which is featured in this video, is a major reason why I prefer my gold cartridge copy of Ocarina over the later versions such as the GameCube port or the 3DS remake. Starting with version 1.2, Nintendo removed the Muslim chant in the background and replaced it with a similar sound to what's featured in the Shadow Temple. It just doesn't sound as good to me, so I don't like playing the later versions of this game.
I actually didn't find out about the change until I pre-ordered Wind Waker in 2003 and received the Master Quest bonus disc for the GameCube. When I played the Master Quest for the first time, I noticed the altered music (as well as some altered symbols in game) and did a quick search to find out what had happened. That's when I discovered the different versions of the game.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
37
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The Legend of Zelda: Ocarina of Time Playthrough (Actual N64 Capture) - Part 11
This is part 11 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
In this eleventh part I obtained the Giant's Wallet, collected several Heart Pieces and headed to Goron City where I obtained the Goron Tunic. After that I headed to Death Mountain Crater where I learned the Bolero of Fire and collected more Heart Pieces.
Heart Pieces collected in this video:
Heart Piece # 16 - Box on graveyard ledge - 2:06
Heart Piece # 17 - Above Dodongo's Cavern - 3:25
Heart Piece # 18 - Death Mountain Crater Spire - 12:50 & 14:18
Heart Piece # 19 - Death Mountain Crater Wall - 12:50 & 14:40
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
44
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The Legend of Zelda: Ocarina of Time Playthrough (Actual N64 Capture) - Part 10
This is part 10 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
In this tenth part I learned the Prelude of Light, upgraded my quiver, bomb bag and Deku Nut carrying capacity, started the Biggoron's Sword trading sequence, killed some Gold Skulltulas and collected some Heart Pieces.
Heart Pieces collected in this video:
Heart Piece # 13 - Move the tombstone and play the Sun's Song - 6:07
Heart Piece # 14 - Play the Song of Storms for the frogs - 13:42
Heart Piece # 15 - Second frog serenade - 14:21
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
19
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The Legend of Zelda: Ocarina of Time Playthrough (Actual N64 Capture) - Part 9
This is part 9 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
In this ninth part I completed the Forest Temple.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
26
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The Legend of Zelda: Ocarina of Time Playthrough (Actual N64 Capture) - Part 8
This is part 8 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
In this eighth part I killed some Gold Skulltulas and then headed to Hyrule Castle to obtain the Ocarina of Time and become an adult. After that I grabbed Epona from the Lon Lon Ranch and headed to Kakariko Village where I earned the Stone of Agony, the Hookshot and some Heart Pieces. I also learned the Song of Storms.
At the 29:20 mark you can see one of the text glitches unique to version 1.0 of this game.
Heart Pieces collected in this video:
Heart Piece # 11 - Inside the Windmill - 35:28
Heart Piece # 12 - Second race with Dampe - 37:40
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
23
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The Legend of Zelda: Ocarina of Time Playthrough (Actual N64 Capture) - Part 7
This is part 7 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
In this seventh part I completed the third dungeon, Inside Jabu-Jabu's Belly. After that I visited the nearby Fairy Fountain and obtained Farore's Wind.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
25
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The Legend of Zelda: Ocarina of Time Playthrough (Actual N64 Capture) - Part 6
This is part 6 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
In this sixth part I headed back to Hyrule Castle Town and obtained Din's Fire, the second Seed Satchel upgrade, some Heart Pieces and a Big Bomb Bag. I then traveled to Zora's Domain where I obtained the Silver Scale and the third Bottle.
Heart Pieces collected in this video:
Heart Piece # 6 - Bombchu Bowling Alley - 6:45
Heart Piece # 7 - Lost dog - 11:28
Heart Piece # 8 - Zora's River - 16:20
Heart Piece # 9 - Near entrance to Zora's Domain - 19:06
Heart Piece # 10 - Zora's Domain - 24:02
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
35
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The Legend of Zelda: Ocarina of Time Playthrough (Actual N64 Capture) - Part 5
This is part 5 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
In this fifth part I completed the second dungeon, Dodongo's Cavern. After that I visited the Great Fairy on top of Death Mountain and obtained the improved spin attack.
Heart Pieces collected in this video:
Heart Piece # 5 - Inside Impa's House - 30:22
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
39
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The Legend of Zelda: Ocarina of Time Playthrough (Actual N64 Capture) - Part 4
This is part 4 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
In this fourth part I headed to Kakariko Village and obtained the second bottle. I then headed to the Graveyard where I learned the Sun's Song and obtained the Hylian Shield. After that I obtained the Adult's Wallet from the House of Skulltula and journeyed up to Goron City where I received the Goron's Bracelet.
Heart Pieces collected in this video:
Heart Piece # 4 - Spinning Goron Vase - 30:47 & 32:20
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
50
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The Legend of Zelda: Ocarina of Time Playthrough (Actual N64 Capture) - Part 3
This is part 3 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
In this third part I snuck past the guards in the Castle Courtyard and met with Zelda to learn Zelda's Lullaby. After that I headed to Lon Lon Ranch where I obtained the first bottle and learned Epona's Song. I then headed to the Lost Woods where I obtained Deku Stick and Seed Satchel upgrades and learned Saria's Song.
Heart Pieces collected in this video:
Heart Piece # 2 - Two Skull Kids - 19:32
Heart Piece # 3 - Lone Skull Kid - 30:01
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
52
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The Legend of Zelda: Ocarina of Time Playthrough (Actual N64 Capture) - Part 2
This is part 2 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
In this second part I headed to Lon Lon Ranch and Hyrule Castle Town. I then snuck past the guards outside Hyrule Castle and woke up Talon.
Heart Pieces collected in this video:
Heart Piece # 1 - Lon Lon Ranch storage room - 7:10
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
37
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The Legend of Zelda: Ocarina of Time Playthrough (Actual N64 Capture) - Part 1
This is part 1 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
I received the Collector's Edition gold cartridge copy of Ocarina of Time on Christmas Day in 1998 and proceeded to play through the game many, many times. That "Mike" file in the beginning of the video is actually my first save file that I created back in 1998. This is probably my fourth favorite Zelda game behind the Zelda 1, 2, and a Link to the Past. It's definitely my favorite 3D Zelda game.
As some people are probably aware, Nintendo released different versions of Ocarina of Time because it decided to fix certain glitches and change other things such as in-game images and music. So if you play this game on the Virtual Console or the GameCube, you will get a slightly different experience compared to what people had back at launch in 1998.
Aside from the gold paint and the Collector's Edition box, there is nothing unique about the gold cartridge version of Ocarina of Time. However, owning a gold cartridge pretty much ensures that you have the original version of the game (Version 1.0), which features the original Fire Temple music with the Muslim chant, red blood for Ganon, and some other things such as odd glitches.
I also own the special Master Quest bonus disc that was released for the GameCube, and although the GameCube re-release plays at a higher resolution (640x480 compared to 320x240 on the N64), I prefer my N64 cartridge because I don't like the altered Fire Temple music in the later versions of the game or the emulation issues that arise with trying to use a GameCube controller to replicate the N64 controller's analog stick. Hopefully you'll enjoy watching footage of the original version of the game as it looks and plays on a real Nintendo 64.
In this first part I created a new save file and explored the Kokiri Forest before completing the first dungeon, Inside the Deku Tree.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
41
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Columns - Flash Mode (3DS Virtual Console)
This is a capture of me playing the Flash mode of Columns for the Sega Game Gear. This is not an emulator. This is being played on the 3DS Virtual Console and recorded directly from my New 3DS XL using the aftermarket capture kit manufactured by Katsukity and installed/sold by Merki.
I felt like uploading some more Game Gear footage, so here’s Sega’s classic competitor to Tetris – Columns. Sega initially bundled this game with the Game Gear in 1991 to help compete with the Game Boy, but I don’t think it achieved the sales numbers they were looking for since it was quickly replaced by Sonic the Hedgehog (and then Sonic 2, which is possibly the best-selling pack-in game for the system).
Shortly before Nintendo shut down new eShop purchases on the 3DS, I decided to buy some remaining Game Gear games for the Virtual Console that I hadn’t gotten around to (excluding RPGs, of course). I generally like puzzle games due to my childhood experience with Tetris, Tetris 2, Dr. Mario, Yoshi, Yoshi’s Cookie, and Tetris Attack, and I have a fascination with the Game Gear, so I picked up Columns before the opportunity escaped me.
This is actually a pretty good puzzle game. The Flash mode requires you to wipe out a single flashing block buried at the bottom of the pile before time runs out, so it’s similar to Tetris 2. But unlike Tetris 2, the speed starts to increase as you wipe out blocks, so you don’t want to waste much time clearing unnecessary blocks if you can help it.
While excellent, the Flash mode is too limited since the game ends as soon as you complete a level (no matter which level you pick) instead of simply starting the next level afterward. Since the game would have ended anyway as soon as I completed a level, I just went with the highest (level 9) and managed to beat it. There was a bit of slop (unintended chains) on my part, but that’s the nature of the game.
One neat thing about Columns is that you can change the look of the blocks, so I went with the fruit pattern, which is I think is neat.
Recorded with OBS Studio at 60 frames per second. I'm using a New 3DS XL.
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Columns - Original Mode (3DS Virtual Console)
This is a capture of me playing the Original mode of Columns for the Sega Game Gear. This is not an emulator. This is being played on the 3DS Virtual Console and recorded directly from my New 3DS XL using the aftermarket capture kit manufactured by Katsukity and installed/sold by Merki.
I felt like uploading some more Game Gear footage, so here’s Sega’s classic competitor to Tetris – Columns. Sega initially bundled this game with the Game Gear in 1991 to help compete with the Game Boy, but I don’t think it achieved the sales numbers they were looking for since it was quickly replaced by Sonic the Hedgehog (and then Sonic 2, which is possibly the best-selling pack-in game for the system).
Shortly before Nintendo shut down new eShop purchases on the 3DS, I decided to buy some remaining Game Gear games for the Virtual Console that I hadn’t gotten around to (excluding RPGs, of course). I generally like puzzle games due to my childhood experience with Tetris, Tetris 2, Dr. Mario, Yoshi, Yoshi’s Cookie, and Tetris Attack, and I have a fascination with the Game Gear, so I picked up Columns before the opportunity escaped me.
This is actually a pretty good puzzle game. It’s closest in design to Dr. Mario, except if you didn’t have to wipe out germs and instead only had to manage pills. In Columns’ Original mode you have to match at least three of kind horizontally, vertically, or even diagonally as the block-falling speed keeps increasing. You can also form chains, similar to Dr. Mario or Tetris Attack. So this is like Tetris’ standard endless mode.
I hadn’t played this game too much before this and I certainly hadn’t it made it this far before, so I was a little surprised when the bomb blocks suddenly dropped and wiped out an entire category. However, level 8 proved to be a little too brutal and my brain shut off at that point. I’m not an expert puzzle game player, but I think I did alright and showed off how this mode works.
Recorded with OBS Studio at 60 frames per second. I'm using a New 3DS XL.
39
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Super Mario 64 Playthrough (Actual N64 Capture) - Part 12
This is part 12 of my capture of me playing through Super Mario 64 for the Nintendo 64. This is not an emulator and was not played on the Wii or Wii U Virtual Console. This footage was recorded directly from my Nintendo 64 using a real Super Mario 64 cartridge. I'm collecting all 120 stars in the game.
In this bonus part I show what you can do once you obtain 120 stars. This includes talking to Yoshi on the roof of the castle and racing the fat penguin.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using an Arcade Shark joystick.
16
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Super Mario 64 Playthrough (Actual N64 Capture) - Part 11
This is part 11 of my capture of me playing through Super Mario 64 for the Nintendo 64. This is not an emulator and was not played on the Wii or Wii U Virtual Console. This footage was recorded directly from my Nintendo 64 using a real Super Mario 64 cartridge. I'm collecting all 120 stars in the game.
In this part I beat the game with all 120 stars and got the special ending.
Stars obtained in this video:
Rainbow Ride:
Star 1 - Cruiser Crossing the Rainbow - 0:38
Star 2 - The Big House in the Sky - 3:21
Star 3 - Coins Amassed in a Maze - 7:00
Star 4 - Swingin' in the Breeze - 9:15
Star 5 - Tricky Triangles! - 10:32
Star 6 - Somewhere Over the Rainbow - 11:46
100 Coins - 15:01
Bowser in the Sky:
Red Coins - 21:31
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using an Arcade Shark joystick.
32
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Super Mario 64 Playthrough (Actual N64 Capture) - Part 10
This is part 10 of my capture of me playing through Super Mario 64 for the Nintendo 64. This is not an emulator and was not played on the Wii or Wii U Virtual Console. This footage was recorded directly from my Nintendo 64 using a real Super Mario 64 cartridge. I'm collecting all 120 stars in the game.
Stars obtained in this video:
Tick Tock Clock:
Star 1 - Roll into the Cage - 0:34
Star 2 - The Pit and the Pendulums - 1:29
Star 3 - Get a Hand - 2:57
Star 4 - Stomp on the Thwomp - 4:16
Star 5 - Timed Jumps on Moving Bars - 7:22
Star 6 - Stop Time for Red Coins - 9:09
100 Coins - 10:33
Wing Mario Over the Rainbow:
Red Coins - 15:29
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using an Arcade Shark joystick.
54
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Super Mario 64 Playthrough (Actual N64 Capture) - Part 9
This is part 9 of my capture of me playing through Super Mario 64 for the Nintendo 64. This is not an emulator and was not played on the Wii or Wii U Virtual Console. This footage was recorded directly from my Nintendo 64 using a real Super Mario 64 cartridge. I'm collecting all 120 stars in the game.
Stars obtained in this video:
Snowman's Land:
100 Coins - 0:33
Wet-Dry World:
100 Coins - 5:42
Tall, Tall Mountain:
100 Coins - 10:50
Tiny-Huge Island:
Star 3 - Rematch With Koopa the Quick - 15:31
Star 4 - Five Itty Bitty Secrets - 17:36
Star 5 - Wiggler's Red Coins - 21:03
Star 6 - Make Wiggler Squirm - 24:06
100 Coins - 26:48
Castle's Secret Stars:
Talk to Toad (third floor) - 34:07
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using an Arcade Shark joystick.
61
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Super Mario 64 Playthrough (Actual N64 Capture) - Part 8
This is part 8 of my capture of me playing through Super Mario 64 for the Nintendo 64. This is not an emulator and was not played on the Wii or Wii U Virtual Console. This footage was recorded directly from my Nintendo 64 using a real Super Mario 64 cartridge. I'm collecting all 120 stars in the game.
Stars obtained in this video:
Wet-Dry World:
Star 4 - Express Elevator - Hurry Up! - 0:26
Star 5 - Go to Town for Red Coins - 1:59
Star 6 - Quick Race through Downtown! - 5:03
Tall, Tall Mountain:
Star 1 - Scale the Mountain - 6:47
Star 2 - Mystery of the Monkey Cage - 8:33
Star 3 - Scary 'Shrooms, Red Coins - 11:05
Star 4 - Mysterious Mountainside - 12:47
Star 5 - Breathtaking View from Bridge - 14:48
Star 6 - Blast to the Lonely Mushroom - 16:12
Tiny-Huge Island:
Star 1 - Pluck the Piranha Flower - 18:54
Star 2 - The Tip Top of the Huge Island - 20:48
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using an Arcade Shark joystick.
34
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Super Mario 64 Playthrough (Actual N64 Capture) - Part 7
This is part 7 of my capture of me playing through Super Mario 64 for the Nintendo 64. This is not an emulator and was not played on the Wii or Wii U Virtual Console. This footage was recorded directly from my Nintendo 64 using a real Super Mario 64 cartridge. I'm collecting all 120 stars in the game.
Stars obtained in this video:
Lethal Lava Land:
100 Coins - 0:34
Shifting Sand Land:
100 Coins - 4:16
Dire, Dire Docks:
100 Coins - 11:55
Castle's Secret Stars:
Talk to Toad (Second Floor) - 19:12
Snowman's Land:
Star 1 - Snowman's Big Head - 20:14
Star 2 - Chill with the Bully - 22:02
Star 3 - In the Deep Freeze - 22:51
Star 4 - Whirl from the Freezing Pond - 23:35
Star 5 - Shell Shreddin' for Red Coins - 24:26
Star 6 - Into the Igloo - 25:46
Wet-Dry World:
Star 1 - Shocking Arrow Lifts! - 27:45
Star 2 - Top o' the Town - 28:59
Star 3 - Secrets in the Shallows & Sky - 30:24
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using an Arcade Shark joystick.
49
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Super Mario 64 Playthrough (Actual N64 Capture) - Part 6
This is part 6 of my capture of me playing through Super Mario 64 for the Nintendo 64. This is not an emulator and was not played on the Wii or Wii U Virtual Console. This footage was recorded directly from my Nintendo 64 using a real Super Mario 64 cartridge. I'm collecting all 120 stars in the game.
Stars obtained in this video:
Shifting Sand Land:
Star 3 - Inside the Ancient Pyramid - 0:37
Star 4 - Stand Tall on the Four Pillars - 2:41
Star 5 - Free Flying for 8 Red Coins - 5:27
Star 6 - Pyramid Puzzle - 8:39
Dire, Dire Docks:
Star 1 - Board Bowser's Sub - 12:01
Star 2 - Chests in the Current - 19:07
Star 3 - Pole-Jumping for Red Coins - 20:46
Star 4 - Through the Jet Stream - 25:19
Star 5 - The Manta Ray's Reward - 27:07
Star 6 - Collect the Caps... - 28:00
Bowser in the Fire Sea:
Red Coins - 13:33
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using an Arcade Shark joystick.
46
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2
comments
Super Mario 64 Playthrough (Actual N64 Capture) - Part 5
This is part 5 of my capture of me playing through Super Mario 64 for the Nintendo 64. This is not an emulator and was not played on the Wii or Wii U Virtual Console. This footage was recorded directly from my Nintendo 64 using a real Super Mario 64 cartridge. I'm collecting all 120 stars in the game.
Stars obtained in this video:
Jolly Roger Bay:
Star 6 - Through the Jet Stream - 0:21
100 Coins - 1:20
Cool, Cool Mountain:
100 Coins - 5:14
Big Boo's Haunt:
100 Coins - 8:10
Hazy Maze Cave:
Star 6 - Watch for Rolling Rocks - 13:25
100 Coins - 14:26
Castle's Secret Stars:
MIPS (After 50 Stars) - 21:53
Lethal Lava Land:
Star 1 - Boil the Big Bully - 22:29
Star 2 - Bully the Bullies - 24:25
Star 3 - 8-Coin Puzzle With 15 Pieces - 26:38
Star 4 - Red-Hot Log Rolling - 27:35
Star 5 - Hot-Foot-It into the Volcano - 28:52
Star 6 - Elevator Tour in the Volcano - 31:06
Shifting Sand Land:
Star 1 - In the Talons of the Big Bird - 32:50
Star 2 - Shining Atop the Pyramid - 34:28
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using an Arcade Shark joystick.
38
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Super Mario 64 Playthrough (Actual N64 Capture) - Part 4
This is part 4 of my capture of me playing through Super Mario 64 for the Nintendo 64. This is not an emulator and was not played on the Wii or Wii U Virtual Console. This footage was recorded directly from my Nintendo 64 using a real Super Mario 64 cartridge. I'm collecting all 120 stars in the game.
Stars obtained in this video:
Castle's Secret Stars:
MIPS (First time) - 1:00
Vanish Cap (Blue Switch) Course:
Red Coins - 2:23
Big Boo's Haunt:
Star 4 - Seek the 8 Red Coins - 4:54
Star 5 - Big Boo's Balcony - 7:33
Star 6 - Eye to Eye in the Secret Room - 9:22
Metal Cap (Green Switch) Course:
Red Coins - 14:01
Castle's Secret Stars:
Talk to Toad near Hazy Maze Cave - 15:22
Hazy Maze Cave:
Star 1 - Swimming Beast in the Cavern - 15:54
Star 2 - Elevate for 8 Red Coins - 17:32
Star 3 - Metal-Head Mario Can Move! - 21:35
Star 4 - Navigating the Toxic Maze - 23:16
Star 5 - A-Maze-Ing Emergency Exit - 25:01
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using an Arcade Shark joystick.
61
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Super Mario 64 Playthrough (Actual N64 Capture) - Part 3
This is part 3 of my capture of me playing through Super Mario 64 for the Nintendo 64. This is not an emulator and was not played on the Wii or Wii U Virtual Console. This footage was recorded directly from my Nintendo 64 using a real Super Mario 64 cartridge. I'm collecting all 120 stars in the game.
Stars obtained in this video:
Jolly Roger Bay:
Star 3 - Treasure of the Ocean Cave - 0:21
Star 4 - Red Coins on the Ship Afloat - 2:10
Star 5 - Blast to the Stone Pillar - 5:07
Cool, Cool Mountain:
Star 1 - Slip Slidin' Away - 6:14
Star 2 - Li'l Penguin Lost - 7:44
Star 3 - Big Penguin Race - 8:48
Star 4 - Frosty Slide for 8 Red Coins - 10:19
Star 5 - Snowman's Lost His Head - 13:21
Star 6 - Wall Kicks Will Work - 14:29
Big Boo's Haunt:
Star 1 - Go on a Ghost Hunt - 18:10
Star 2 - Ride Big Boo's Merry-Go-Round - 21:02
Star 3 - Secret of the Haunted Books - 22:47
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using an Arcade Shark joystick.
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Super Mario 64 Playthrough (Actual N64 Capture) - Part 2
This is part 2 of my capture of me playing through Super Mario 64 for the Nintendo 64. This is not an emulator and was not played on the Wii or Wii U Virtual Console. This footage was recorded directly from my Nintendo 64 using a real Super Mario 64 cartridge. I'm collecting all 120 stars in the game.
Stars obtained in this video:
Princess Toadstool's Secret Slide:
Star 1 - Finish the slide - 0:28
Star 2 - Finish in less than 21 seconds - 1:37
Wing Cap (Red Switch) Course:
Red Coins - 2:20
Bob-omb Battlefield:
Star 5 - Mario Wings to the Sky - 3:45
Star 6 - Behind Chain Chomp's Gate - 5:17
100 Coins - 6:28
Whomp's Fortress:
Star 5 - Fall onto the Caged Island - 12:04
Star 6 - Blast Away the Wall - 13:01
100 Coins - 14:06
The Secret Aquarium:
Red Coins - 17:44
Jolly Roger Bay:
Star 1 - Plunder in the Sunken Ship - 19:13
Star 2 - Can the Eel Come Out to Play? - 22:53
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using an Arcade Shark joystick.
58
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