How to play Qwirkle Cubes

11 months ago
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Learn the rules to the board game Qwirkle Cubes quickly and concisely - This video has no distractions, just the rules.

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RULES:
The object of the game is to score the most points by strategically adding cubes to the grid. Mix up all the cubes in the bag, then each player takes 6 of them and rolls them in front of themselves to create their hand. Everyone plays with open hands, with all their cubes visible at all times. The oldest player goes first, then play proceeds clockwise. On your turn, choose any of the cubes in your hand to re-roll. You may reroll all of them or none of them if you want.

Next, you may add any number of the cubes from your hand to the grid that you want. The top face of a cube is the only face of the cube that matters when matching to the grid. On your turn, you must add at least 1 cube, if you cannot, then you must re-roll all your cubes until you can.

The grid is the central play area where everyone collectively plays. The very first turn of the game, the first player must play down 2 or more cubes. If they are unable to play, then they must reroll all their cubes until they can play. Lines happen in horizontally or vertically adjacent cubes, never diagonally. Each line may only have 1 attribute in common: either color or shape. Lines may not have any duplicates. To add a cube to a line, you must match to its existing attribute.

You can only connect to multiple lines at the same time so long as all these restrictions in all lines are followed. Except for the first play of the game, all cubes must be placed adjacent to lines already present in the grid; you may not create multiple grids. If you play multiple cubes to the grid, all the cubes must share one attribute and be added to the same line. However, they do not have to touch one another.

When you create a line, you score 1 point for each cube in that line. When you add to an existing line, you score 1 point for each cube in that line, including the cubes that were already a part of that line. One cube can score 2 points if it is part of 2 different lines. You score an additional 6 bonus points whenever you complete a line of 6 cubes: this is called a Qwirkle. A qwirkle is worth 12 points. 1 point for each of the 6 cubes in it, then another 6 bonus points. Lines of more than 6 cubes is never allowed.

At the end of your turn, draw back up to 6 cubes then roll them to form your hand. When there are no more cubes in the bag, play continues without players replenishing their hands. Then the first player to play all their cubes ends the game and receives a bonus 6 points. The player with the most points wins.

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